Lux-Pain is set in the historical Kisaragi City, a town plagued by mysteries from small mishaps to murders – with no logical explanation as to why these events occur. It seems “Silent”, a worm born through hate and sadness, has infected humans and forced them to commit atrocious crimes. Atsuki’s parents are the victim of such crimes. To avenge his parents, Atsuki goes through a dangerous operation to acquire Lux-Pain in his left arm, a power so strong that it turns his right eye golden when using it to seek and destroy Silent for good. Source: Wiki
What can I say about this game? I feel like this game was a book that someone (on LSD) decided it would make a good game, they were so wrong.
The game unfolds in such a way, that it makes you keep playing cause maybe, just maybe, something is about to happen…nope, just meeting annoying characters that are hard to keep track of and a pointless story that could have been a great plot. You really have no control of the game play, kinda like a book. At least with a book, you can use your imagination!
Seriously, I played this game for over two hours and only played the “find the Silent” game 4 or 5 times. That part is actually pretty cool, you use your golden eye to see people’s aura, and then you use the stylus (the little pen-like thing for the DS) to “erase” the Silent’s from the screen. But it was very far and few between. I had to sift through 20-30 minutes of story to do that.
The game would have been a lot more fun if, they would have added more Silent hunting and more control to your reactions to dialog. I was impressed by the over-all graphics of the game. But it was not enough to keep me playing after I realized all the game had to offer. The only way I can see someone really enjoying this game is if they dropped some acid or took some mushrooms and just zoned out to the sounds of some bad voice-overs and a very slow story line. Happy trippin’!!!
By Dave Minyard
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